Noah Hawley Explains Why His Far Cry TV Show Won't Adapt Existing Games
· IGN

Noah Hawley, the man behind prestige TV hits like Fargo and Alien: Earth, has shared a little more about his plans for the Far Cry TV show in an interview with Deadline. "One thing that really attracted me to the Far Cry franchise is that it is an anthology and every time they release a new game it is a totally different story,” he explained. “That’s how I approach Fargo, and it was an exciting idea that we could build an anthology game adaptation where each season is a different story about civilized people thrown into situations where they have to become increasingly uncivilized."
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It's Always Sunny In Philadelphia's Rob Mac has already been cast, but you can stop guessing which Far Cry character he'll play. Hawley will be creating his own story to make sure the plot is focused on a great viewing experience, rather than a version of what's been done before.
"I’m not specifically adapting any of the games that they’ve put out – I’m saying much as I did with the Coens or X-Men [he created FX’s Legion] or Alien, ‘Let me have a dialog with this franchise, because this is what I think a Far Cry story is.’ We can have a larger conversation about the strengths and weaknesses of adapting video games specifically because games are built in a way that doesn’t make for the best drama," he said.
"When you play a video game, you only really move forward through the gameplay section, and then you have these cut scenes that you can skip, so when you go to adapt those games you have to be aware that makes the human drama kind of irrelevant to the storyline. That is death for a show."
The Far Cry show will be filmed in London at Pinewood Studios, allowing Hawley to work on both it and Alien: Earth. Hawley has revealed that season 2 of Alien: Earth will start filming this summer and will be a "bigger show."
Rachel Weber is the Head of Editorial Development at IGN and an elder millennial. She's been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, Red Dead Redemption 2, and her Love and Deepspace boyfriends.